Ubisoft Reflections
![]() Logo since 2017 | |
![]() Partnership House in Newcastle upon Tyne | |
Formerly |
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Company type | Subsidiary |
Industry | Video games |
Founded | 1984 |
Founders |
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Headquarters | Partnership House, , England |
Key people | Lisa Opie (managing director) |
Products | |
Number of employees | 240+[1] (2018) |
Parent |
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Website | reflections |
Ubisoft Reflections Limited (formerly Reflections and later Reflections Interactive Limited) is a British video game developer and a studio of Ubisoft based in Newcastle upon Tyne. Founded in 1984 by Martin Edmondson and Nicholas Chamberlain, the studio focuses on racing games and it is best known for creating the award-winning Driver series. Reflections was acquired by GT Interactive in 1998 – which later turned into Atari Inc. – and sold to Ubisoft in 2006. The company worked in close cooperation with sister studio Ubisoft Leamington, until its closure in 2025.
History
[edit]Martin Edmondson and Nicholas Chamberlain started developing games for the BBC Micro under the moniker "Reflections" in 1984.[2] Their first game was a Paperboy clone called Paper-Round that took two years to develop but was never released.[3] While working on that game, they started Ravenskull which would be their first published game, released in 1986 by Superior Software. This was followed by Codename: Droid and an Acorn Electron conversion of Stryker's Run in 1987.[3]
The name Reflections was first used for their 1989 hit Amiga game, Shadow of the Beast, published by Psygnosis which spawned two sequels. The original Amiga game was partially written by Paul Howarth,[4] and started out life as a parallax test of the blitter of the Amiga's Agnus chip; Paul later went on to work for Deep Red Games, a UK video game company based in Milton Keynes. A number of other Amiga and Atari ST games followed including Ballistix (1989), Awesome (1990) and Brian the Lion (1994). In 1995, they became known for Destruction Derby, which was critically acclaimed for its realistic physics and destruction, which later become Reflections' specialty. Due to the success, the game had four more sequels over the years.
On 9 January 1999, it was announced that Reflections had been acquired by GT Interactive in 1998, for a reported 2.7 million shares of common stock, which was valued at around US$14.17 million.[5][6] Reflections became well known for the game Driver, which was inspired by '70s cop shows like Starsky and Hutch and movies like Bullitt and The Driver. It has been followed by four sequels and four spin-offs. The company was subsequently renamed Reflections Interactive.
In 2004, studio founder Martin Edmondson left Reflections after the concepting stage of Driver: Parallel Lines, and sued Atari due to "constructive unfair dismissal as a result of Reflections alleged repudiatory breach of a contract of employment that necessitated Mr. Edmondson's resignation."[7] Martin's brother, Gareth Edmondson, took his place as the studio manager. In July 2006, Atari announced that it had transferred all of the staff and most of the assets of Reflections Interactive Limited, including the intellectual property and technology rights to the Driver series, to Ubisoft for US$24 million.[8]
Gareth Edmondson, studio manager, left Reflections after more than a ten-year presence at the studio in November 2011, two months after the launch of Driver: San Francisco. The studio was then headed by Pauline Jacquey from February 2014.[9] The studio was then headed by Richard Blenkinsop until they left the company in 2021. Lisa Opie was appointed as managing director in May 2021.[10]
In May 2013, Ubisoft Reflections announced that they are working on a new game, Ubisoft planned to announce the game at E3 2013.[11] On 10 June 2013, during an Ubisoft's press conference it was revealed that Reflections was working with developer Ivory Tower on the racing game The Crew, which was later released in December 2014.[12]
In February 2020, following the studio's transition to a support team, Reflections reported a 10% in revenue.[13] In July, the studio expanded to a third floor at it's headquarters in Partnership House.[14] That September, Ubisoft announced that Red Storm and Reflections would be working on Oculus VR games based on its Assassin's Creed and Splinter Cell franchises.[15][16] However, the Splinter Cell VR game was later cancelled in 2022.[17] Assassin's Creed Nexus VR was released in November 2023.[18]
In January 2025, Ubisoft Reflections was downsized. At the same time, the Leamington office, which Reflections frequently collaborated with, was closed. When combined with layoffs in Düsseldorf and Stockholm, 185 employees were affected.[19]
Games developed
[edit]Year | Title | Platform(s) | Publisher(s) |
---|---|---|---|
1986 | Ravenskull | Acorn Electron, BBC Micro | Superior Software |
1987 | Codename: Droid | Acorn Electron, BBC Micro | |
Stryker's Run | Acorn Electron | ||
1989 | Ballistix | Amiga, Atari ST | Psygnosis |
Shadow of the Beast | Amiga | ||
1990 | Shadow of the Beast II | Amiga, Atari ST | |
Awesome | Amiga, Atari ST | ||
1992 | Shadow of the Beast III | Amiga | |
1994 | Brian the Lion | Amiga | |
1995 | Destruction Derby | MS-DOS, PlayStation, Sega Saturn | |
1996 | Destruction Derby 2 | MS-DOS, PlayStation, Microsoft Windows | |
1998 | Thunder Truck Rally | MS-DOS, PlayStation, Microsoft Windows | |
1999 | Driver | macOS, PlayStation, Microsoft Windows | GT Interactive |
2000 | Driver 2 | PlayStation | Infogrames |
2002 | Stuntman | PlayStation 2 | |
2004 | Driv3r | PlayStation 2, Microsoft Windows, Xbox | Atari |
2006 | Driver: Parallel Lines | PlayStation 2, Xbox | |
2007 | Wii, Microsoft Windows | Ubisoft | |
Driver 76 | PlayStation Portable | ||
2008 | Emergency Heroes | Wii | |
2009 | Monster 4x4: Stunt Racer | Wii | |
2011 | Driver: San Francisco[20] | macOS, PlayStation 3, Wii, Microsoft Windows, Xbox 360 | |
Just Dance 3 | PlayStation 3 | ||
2012 | Just Dance 4 | PlayStation 3, Wii, Wii U, Xbox 360 | |
2013 | Just Dance 2014 | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |
2014 | Just Dance 2015 | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One | |
The Crew | PlayStation 4, Microsoft Windows, Xbox One, Xbox 360 | ||
2015 | Grow Home[21] | Microsoft Windows, PlayStation 4 | |
2016 | Grow Up | Microsoft Windows, PlayStation 4, Xbox One | |
Just Dance 2017 | PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, Wii U, Microsoft Windows | ||
2017 | Nintendo Switch | ||
Atomega[21] | Microsoft Windows | ||
Ode | Microsoft Windows |
References
[edit]- ^ "Studio profile" (PDF). ubistatic-a.akamaihd.net. 2018. Retrieved 21 May 2020.
- ^ "Which Games are Made in the UK?". Kotaku UK.
- ^ a b Profile, A&B Computing, October 1988
- ^ Kenreck, Todd. "Why 'Shadow of The Beast' Is A Massive Cult Hit". Forbes.
- ^ "GT Interactive adds another software developer to its stable". ARN.
- ^ "GT Buys UK Dev House".
- ^ Gibson, Ellie (27 February 2006). "Atari reaches settlement with ex-Reflections boss". GamesIndustry. Retrieved 7 April 2009.
- ^ Carless, Simon (13 July 2006). "Atari Sells Driver, Reflections To Ubisoft". Gamasutra. Retrieved 13 April 2016.
- ^ Rachel Weber (26 February 2014). "On Reflections: First interview with the Ubisoft studio's new MD". GamesIndustry.biz. Eurogamer. Retrieved 29 July 2017.
- ^ Partis, Danielle (18 May 2021). "Lisa Opie appointed managing director at Ubisoft Reflections and Leamington Studios". Gamesindustry.biz.
- ^ "Ubisoft Reflections Working on a Unannounced Game, Reveal at E3". Joystiq. Retrieved 22 May 2013.
- ^ "Ubisoft Reveals the Crew a New Racer From Ivory Tower and Reflections at E3". Edge Online. Retrieved 11 June 2013.
- ^ Ford, Coreena (3 February 2020). "Newcastle games developer Ubisoft Reflections boosts revenues with collaborations". Business Live. Retrieved 31 March 2025.
- ^ Ford, Coreena (28 July 2020). "Computer games firm Ubisoft Reflections expands in former Northern Rock HQ". Chronicle Live. Retrieved 1 April 2025.
- ^ Statt, Nick (16 September 2020). "VR Assassin's Creed and Splinter Cell games are coming". The Verge. Retrieved 1 April 2025.
- ^ Parlock, Joe. "Ubisoft Announces New 'Assassin's Creed' And 'Splinter Cell' Games Exclusively For Oculus VR Devices". Forbes. Retrieved 1 April 2025.
- ^ Baker, Harry (21 July 2022). "Ubisoft Cancels Development Of Splinter Cell VR". UploadVR. Retrieved 1 April 2025.
- ^ Kamen, Matt. "'Assassin's Creed Nexus VR' Makes the Case for Immersive Gaming—Finally". Wired. ISSN 1059-1028. Retrieved 1 April 2025.
- ^ Phillips, Tom (27 January 2025). "Ubisoft announces studio closure as it lays off 185 staff". Eurogamer.net. Retrieved 31 March 2025.
- ^ "'Watch Dogs' reportedly started as 'Driver' reboot before Ubisoft intervened". NME. 24 May 2021.
- ^ a b Shoemaker, Richie (28 June 2022). "Time for Reflections: A chat with Ubisoft's Lisa Opie". MCV.
External links
[edit]- 1984 establishments in England
- Companies based in Newcastle upon Tyne
- British companies established in 1984
- Video game companies established in 1984
- Driver (video game series)
- Ubisoft divisions and subsidiaries
- Video game companies of the United Kingdom
- Video game development companies
- 2006 mergers and acquisitions
- British subsidiaries of foreign companies